9 November 2014

Project Plasma v0.9.3 Changelog

PP v0.9.3 is now live and it comes shipped primarily with slight tweaks to some of the bosses as well as the game's Epilepsy mode. It also contains a couple of bug fixes.

  • Epilepsy mode now affects more things. (More info on Epilepsy Mode here.)
  • Seeker's health increased to 16000 (up from 15000.)
  • Seeker's cash reward increased to 3050 (up from 3000)
  • Seeker's score reward increased to 4400 (up from 4200)
  • Sniper's fire rate has been decreased slightly.
  • Effect bullet trails are now layered below objects rather than above them. (So any effect bullet trails won't obscure the HUD anymore)
  • The status icons that show that the player is under the influence of a certain effect are now laid out correctly and no longer obscure each other if the player is under the influence of multiple effects.
    • What I mean by this is, there are two rows in the HUD where the status icons are. These icons are located at the far right edge of the HUD and show when the player is under the influence of a certain effect triggered by an effect bullet. Before, the "Silence" and "Switch" effect bullets stacked on top of the "Immobilise" and "Jam" icosn so if you became immobilised and then you got hit with a silencer effect bullet - the silencer effect icon would that the immobiliser icon as they were both on the row. The same applies for the Jam and Switch icons. This has been fixed and you can now see all of the effect bullets.
You find the game at the usual location: http://archangelatom.itch.io/project-plasma

Happy gaming!

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